Here’s something I wrote a few years ago. I’m not going to bother
editing it or changing anything, but if you are curious about how Native
Americans have been portrayed in video games you might find it
interesting.
Native Americans have and continue to be very under-represented in
video games. Back in the 1980’s, there were almost virtually no
indigenous characters in video games. Things were a lot different back
then as they were not in many other veins of popular culture. Besides
the oh so familiar Mario Bro’s, this wasn’t a huge trend. There was one
game in the 80’s, Custer’s Revenge,
which features the apparent rape of a Native American girl. It sparked a
lot of controversy from woman’s rights groups and Native American
activists.
In the 1990’s, we had one of the first games to have a centralized
Native American hero character. “Turok: Dinosaur Hunter” was released
for the Nintendo 64 in 1997. The game play itself was highly praised
and was a huge selling title on the platform, but it also held all the
stereotypes we usually give to Native Americans, feathers, mystic
powers, ECT. I can’t really decide if that should be considered bad or
not, as that IS a very important part of their culture as far as I
understand. There was also some other Native American characters in
games but they still were not very dominant.
Between 2000 and 2005, the Native American presence in videogames had
completely dwindled. But in 2006, we had a new game coming out with a
Native American hero.
It was titled “Prey”. Prey is a First Person Shooter revolving around
a Cherokee hero. The game begins on a reservation in Oklahoma at a
casino (okay, THAT’s a stereotype). The game then jumps into a sci-fi
alien story that is very compelling from what I have heard. I haven’t
played the game for more than an hour. It seems to, on the most part;
fairly represent the Native American culture. A few stereotypes might
include the use of a bow and arrow, and a spirit form where you exit
your body. From what I remember, these were both used as very defining
game play elements and weren’t simply tacked on to support the native
theme. Two voice actors, the main lead and another supporting role, are
both Plains Cree and it felt like 3D realms did a great job of
representing the culture.
Other than what I’ve posted, there have not been many more titles to
truly represent Native Americans as a culture. Not sure what the reasons
are behind this, but game companies DO know what sells and what
doesn’t. I will be keeping an eye out from now on in the games I play to
take notice of Native American characters and how they are portrayed.
*Much of the information in this article was derived from THIS ARTICLE.
You can follow me on Twitter: @Sabin2k
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